the best books for developers
Topics: C, Programming Languages
By Brian W. Kernighan, Dennis M. Ritchie
In this book, they take you from C newbie to C ninja. They start by introducing you to C and its awesomeness. Then, they dive into the basics like data types and operators, making sure you can talk the C talk.
Next up, they get you cozy with control flow, so you can make your programs do what you want. Functions are a big deal in C, and they show you how to use them like a pro.
But wait, there's more! They unravel the mysteries of pointers and arrays, which might sound scary but are super important. You'll also get the lowdown on structures and how to read/write stuff with input/output.
And because they're feeling generous, they throw in some UNIX system stuff for good measure. You'll learn how to talk to the UNIX operating system like it's your best buddy.
Lastly, they sprinkle in some extra goodies like preprocessor directives and bit manipulation to make your code even cooler.
So, in a nutshell, this book is like the C programming crash course you need. It takes you through all the important stuff, making sure you can write kick-ass C code like a champ. If you're serious about C, this book is your best friend!
Chapter 1: Introduction
In this introductory chapter, the authors provide an overview of the C programming language. They discuss its historical context, its basic structure, and the philosophy that underlies C programming.
Chapter 2: Types, Operators, and Expressions
Chapter 2 delves into the fundamental building blocks of C, covering data types, operators, and expressions. Readers gain a solid understanding of how C handles data and expressions.
Chapter 3: Control Flow
This chapter explores control flow in C, including conditional statements and loops. It teaches readers how to control the execution of their programs and make them responsive.
Chapter 4: Functions and Program Structure
Chapter 4 focuses on functions, a powerful feature of C. It explains how to create and use functions effectively, highlighting modular programming and code organization principles.
Chapter 5: Pointers and Arrays
Chapter 5 introduces the essential concepts of pointers and arrays. It emphasizes their role in memory management and data manipulation, critical skills for C programmers.
Chapter 6: Structures
In this chapter, the authors discuss structures, which enable programmers to create custom data types. They demonstrate how structures can represent complex entities and improve data organization.
Chapter 7: Input and Output
Chapter 7 covers input and output operations in C. Readers learn how to read from and write to files, gaining practical knowledge for handling data in real-world applications.
Chapter 8: The UNIX System Interface
Focusing on system programming, Chapter 8 explains how C interacts with the UNIX operating system. It introduces system calls and demonstrates how C can manipulate files and processes.
Chapter 9: Miscellaneous
The final chapter covers various miscellaneous topics essential for C programming. It includes discussions on bit manipulation, signal handling, and debugging techniques, rounding out the reader's knowledge of C programming with advanced skills and tools.